Medical Treatment - Suture
When merged this pull request will:
- [x] Add logic for sutures
- [x] A model and ui picture
Intended as an alternative to #8424
I've have yet to make a model for Arma 3, not sure about the process. If anyone else wants to make one it would be greatly appreciated, otherwise it may be a bit before I get around to figuring it out
For a sutures model, just a small package with one of them?
and/or a box that expands into packages when one gets used from it?

The first image there is what I tried to make by retexturing a vanilla object before learning about p3ds that can't be retextured..
Textures are a little iffy but how about these?

Looks good to me, I'd pick a less aggressive color though
Would be good to colour match the green from the image above
Does look better yeah, good call. Trying to figure out a good UI picture now.

If I just take the model, this is the best it would be. Can't get legible text within a reasonable resolution. Otherwise I'd say we display it in the UI as thread with a needle?

I'd use a thread and needle yeah
Tried some different designs and this is what looks the "best", fitting a suture into the UI is awkward :P. Currently think the "Suture" picture is the better one.

Can't seems to create a PR onto your fork Brett. Probably doing something wrong. How would I go about "appending" to this PR from my end?
@Walthzer https://github.com/BrettMayson/ACE3/compare/consume_stitches...Walthzer:ACE3:consume_stitches post a link to your pr back here if you make one because it won't show up on this repo
Wierd, the GitHub Interface didn't allow me to select Brett from the dropdown, huh. But that link did the trick Pabst. Created a PR for @BrettMayson to add the models to the branch: the PR
Anyone know what the issue here is?
Anyone know what the issue here is?
Sadly I do, I included the wrong models. They are trying to load textures files from the wrong path. Ugh. Will open a fix in a few.
@BrettMayson Opened a PR that should fix the paths.
Used this in an MP mission tonight, worked great and models are nice. Thanks @Walthzer for the contribution!
Probably going to want to reduce the mass of the surgical kit, forgot to mention on my last post that we set it to 10. Seems to be good so far, but we could go slightly more.
~~We are getting Cannot load texture z\wfar\addons\axe\data\suture_nohq.paa~~
@Walthzer
That issue was due to the wrong model being copied over. Should have already been fixed by this commit. Where is the error from?
Using it for several months now with no issues found.