ACE3
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Missile Guidance - Add Copperhead M712
Laser guided artillery round
- Can configure flight params via 3d object (wouldn't it be neat if certain radio mods allowed this)
Adds capability to missile guidance:
- Conditionally trigger a sub-munition (in this case it's launched as a shell and only extends wings at a pre-determined time, which triggers the original ammo and then continues the guidance on the new ammo object)
- Optionally use vanilla deflection via
setMissileTargetPos
ToDo:
- [x] Testing
- [x] Localization
- [x] Warhead stuff (it's a small shaped charge, probably reduce size of explosion)
- [x] Tweak attack profile
- [x] Documentation
Hoping to use some of this as a basis for more clgp/gravity bombs
(wouldn't it be neat if certain radio mods allowed this)
Absolutely, where is the PR!? :joy: