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Respawn Addon reworked

Open shukari opened this issue 7 years ago • 3 comments

When merged this pull request will:

  • settings converted to CBA
  • friendlyfire fixed and is now a CBA setting
  • friendlyfire modul disabled (scope=1)
  • fixed problem with respawnDelay and SavePreDeathGear

shukari avatar Jul 11 '18 17:07 shukari

@commy2 😄 it was because no other file had that type of author branding and i had the code before there... now it looks... yeah ;D

shukari avatar Jul 11 '18 22:07 shukari

ace_respawn_fnc_moduleFriendlyFire should be something like

["CBA_settings_setSettingMission", [QGVAR(showFriendlyFireMessage), true, true]] call CBA_fnc_localEvent;

(should run on all machines) to maintain compatiblity with cba settings removing the old publicVariable QGVAR(showFriendlyFireMessage);

PabstMirror avatar Jul 13 '18 17:07 PabstMirror

@PabstMirror do you can fix this... i cant follow all your points.

shukari avatar Jul 13 '18 22:07 shukari

This was done in #8461

Mike-MF avatar Sep 19 '23 02:09 Mike-MF