ACE3
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Respawn Addon reworked
When merged this pull request will:
- settings converted to CBA
- friendlyfire fixed and is now a CBA setting
- friendlyfire modul disabled (scope=1)
- fixed problem with respawnDelay and SavePreDeathGear
@commy2 😄 it was because no other file had that type of author branding and i had the code before there... now it looks... yeah ;D
ace_respawn_fnc_moduleFriendlyFire should be something like
["CBA_settings_setSettingMission", [QGVAR(showFriendlyFireMessage), true, true]] call CBA_fnc_localEvent;
(should run on all machines) to maintain compatiblity with cba settings
removing the old publicVariable QGVAR(showFriendlyFireMessage);
@PabstMirror do you can fix this... i cant follow all your points.
This was done in #8461