Cédric Néhémie

Results 104 comments of Cédric Néhémie

Hi @viddo, thanks for the report. I'll take a look to to see how to fix this.

Hi @Bartvds, and sorry for the late reply, There's at least the given/subject feature that will break without `Object.defineProperty`. Using a getter allow to have both a property like syntax...

Thanks for the report, I'll take a look at this and see what can be done.

I'll make a little mockup when I come back home.

Oh, sorry, got taken by all the recent work on the minimap. ![Imgur](http://i.imgur.com/8FEAABE.png) The idea is that the red line represent the bottom of the visible part of the coverage...

Thanks for the quick reply ! For the proposals, I took a look a while back and found some that were related to that issue, shall I create another one...

I'm considering going further with this pivot thing by adding a `Pivot mode` enum on sprites that would offer the following options: - `anchor`: uses the texture's anchor, if any...

@kus04e4ek @AThousandShips I was expecting this would break a few things, but I didn't know where to look for guidance on these matters (tried to search for migration/upgrade to scene...

> This is breaking compatibility quite a lot and needs to be handled, you shouldn't delete the properties > > I think removing them or deprecating them should be done...

I've pushed a PoC for the `centered` property compatibility mode for the `Sprite2D` class (I'll update the other classes if it meets the compatibility requirements). How does it works? When...