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zc1108aaa
opened this issue 1 year ago
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5 comments
[18:20:39] [Server thread/ERROR]: Error executing task on Server
java.lang.IllegalArgumentException: Payload may not be larger than 1048576 bytes
at net.minecraft.class_2658.(class_2658.java:39) ~[client-intermediary.jar:?]
at net.fabricmc.fabric.impl.networking.server.ServerNetworkingImpl.createPlayC2SPacket(ServerNetworkingImpl.java:45) ~[fabric-networking-api-v1-1.3.12+13a40c6677-3b97aa93efa4c799.jar:?]
at net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.createS2CPacket(ServerPlayNetworking.java:388) ~[fabric-networking-api-v1-1.3.12+13a40c6677-3b97aa93efa4c799.jar:?]
at net.fabricmc.fabric.impl.networking.server.ServerPlayNetworkAddon.createPacket(ServerPlayNetworkAddon.java:97) ~[fabric-networking-api-v1-1.3.12+13a40c6677-3b97aa93efa4c799.jar:?]
at net.fabricmc.fabric.api.networking.v1.PacketSender.sendPacket(PacketSender.java:113) ~[fabric-networking-api-v1-1.3.12+13a40c6677-3b97aa93efa4c799.jar:?]
at net.spell_engine.network.ServerNetwork.lambda$initializeHandlers$0(ServerNetwork.java:24) ~[��ǰ��-�������桿spell_engine-0.15.12+1.20.1.jar:?]
at net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.lambda$static$2(ServerPlayConnectionEvents.java:48) ~[fabric-networking-api-v1-1.3.12+13a40c6677-3b97aa93efa4c799.jar:?]
at net.fabricmc.fabric.impl.networking.server.ServerPlayNetworkAddon.onClientReady(ServerPlayNetworkAddon.java:66) ~[fabric-networking-api-v1-1.3.12+13a40c6677-3b97aa93efa4c799.jar:?]
at net.minecraft.class_3324.handler$jai001$fabric-networking-api-v1$handlePlayerConnection(class_3324.java:17018) ~[client-intermediary.jar:?]
at net.minecraft.class_3324.method_14570(class_3324.java:215) ~[client-intermediary.jar:?]
at net.minecraft.class_3248.method_33800(class_3248.java:131) ~[client-intermediary.jar:?]
at net.minecraft.class_3248.md508ebd$polymer-networking$lambda$polymerNet$prePlayHandshakeHackfest$0$0(class_3248.java:549) ~[client-intermediary.jar:?]
at eu.pb4.polymer.networking.impl.EarlyConnectionMagic.lambda$handle$0(EarlyConnectionMagic.java:32) ~[polymer-networking-0.5.19+1.20.1-e57a37eded877f48.jar:?]
at eu.pb4.polymer.networking.api.EarlyPlayNetworkHandler.lambda$onKeepAlive$0(EarlyPlayNetworkHandler.java:108) ~[polymer-networking-0.5.19+1.20.1-e57a37eded877f48.jar:?]
at net.minecraft.class_3738.run(class_3738.java:18) ~[client-intermediary.jar:?]
at net.minecraft.class_1255.method_18859(class_1255.java:156) ~[client-intermediary.jar:?]
at net.minecraft.class_4093.method_18859(class_4093.java:23) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_24306(MinecraftServer.java:782) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_18859(MinecraftServer.java:164) ~[client-intermediary.jar:?]
at net.minecraft.class_1255.method_16075(class_1255.java:130) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_20415(MinecraftServer.java:764) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_16075(MinecraftServer.java:758) ~[client-intermediary.jar:?]
at net.minecraft.class_1255.method_5383(class_1255.java:115) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_16208(MinecraftServer.java:742) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.handler$enj000$carpet$modifiedRunLoop(MinecraftServer.java:41451) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:650) ~[client-intermediary.jar:?]
at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265) ~[client-intermediary.jar:?]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
Regardless of personal opinions on whats too large, Spell Engine cannot handle that much data, due to the limitations of Vanilla packet system.
Currently, there is no development capacity to return to a legacy version for rewriting the entire synchronisation stack.