SpellEngine
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[1.21.1] Chain Reaction Created Projectiles can hit, harm and damage the Caster
I created a Projectile Spell, that creates new projectiles on impact via the chain reaction function. The chain-reaction created projectiles also deal damage and inflict status effects to the caster on impact.
This is the spell.json for context: https://github.com/ProfessorFichte/Elemental-Wizards/blob/1.21.1/src/main/resources/data/elemental_wizards_rpg/spell/terra_shattering_stone.json Example Video attached, with context: https://github.com/user-attachments/assets/8a6a290e-7f1f-4547-8751-051491a377ff
I just recently ported this spell from 1.20.1, so I dont know if it worked on older 1.21.1 Spell Engine Version. On 1.20.1 everything worked fine