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Can I get the texture from a shader and draw it on the screen with egui?

Open KingBright opened this issue 1 year ago • 2 comments

I used the library to draw multiple video frames with egui, it works fine, but the speed is not fast enough. I wonder if I can get the texture from the shader and draw it the egui way.

KingBright avatar Apr 25 '24 10:04 KingBright

To be honest, I can't help you. I made this library focused on protyping and build quick visualizations and now I'm just updating it following the bevy documentation guidelines every bevy patch, but nothing more. I am no expert in bevy nor egui.

I will leave the issue open and maybe someone else can help you with this 😄

Zheoni avatar Apr 25 '24 21:04 Zheoni

To be honest, I can't help you. I made this library focused on protyping and build quick visualizations and now I'm just updating it following the bevy documentation guidelines every bevy patch, but nothing more. I am no expert in bevy nor egui.

I will leave the issue open and maybe someone else can help you with this 😄

Thanks for your reply thongh, this library is very helpful for me to get start with egui and bevy learning.

KingBright avatar Apr 26 '24 03:04 KingBright