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Light on some weapons too extreme

Open Licho1 opened this issue 8 years ago • 3 comments

There is a mismatch between unit "strength" and the effect it creates.

For example rogue missiles are extremel bright, making them look stronger than they are. Also too bright makes it impossible to see other units in the area.

Licho1 avatar Feb 23 '17 22:02 Licho1

It is map dependent as well. White maps show all lights too brightly. Orange maps show bright orange lights etc..

GoogleFrog avatar Feb 25 '17 04:02 GoogleFrog

[10:51 PM] Licho: can light be decreased in effects? [10:51 PM] Licho: i think some effects look worse because of overbright [11:43 PM] Licho: scorpion, dante [12:48 AM] Anarchid: Corsair

sprunk avatar Nov 24 '17 22:11 sprunk

Scorpion only gets bright when shooting the dgun but this sounds fine (rare powerful ability). Dante gets quite bright when all weapons engage (flamer + heatray + missiles) but this only happens at close range and it still seems appropriate for the DPS involved. Other units listed look reasonable.

sprunk avatar Jan 27 '24 15:01 sprunk