Phoenix
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Phoenix Pull-to-Refresh
java.lang.OutOfMemoryError: at android.graphics.Bitmap.nativeCreate(Native Method:0) at android.graphics.Bitmap.createBitmap(Bitmap.java:922) at android.graphics.Bitmap.createBitmap(Bitmap.java:895) at android.graphics.Bitmap.createBitmap(Bitmap.java:827) at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:703) at com.yalantis.phoenix.refresh_view.SunRefreshView.createBitmaps(SunRefreshView.java:110) at com.yalantis.phoenix.refresh_view.SunRefreshView.initiateDimens(SunRefreshView.java:102) at com.yalantis.phoenix.refresh_view.SunRefreshView$1.run(SunRefreshView.java:79) at android.os.Handler.handleCallback(Handler.java:733) at android.os.Handler.dispatchMessage(Handler.java:95) at android.os.Looper.loop(Looper.java:136) at android.app.ActivityThread.main(ActivityThread.java:5433) at java.lang.reflect.Method.invokeNative(Native Method:0) at...
after activity created, then mPullToRefreshView.triggerPullToRrefersh();
Added getter for mRefreshing field
As "compile" is going to be deprecated end-2018, this PR replaces with "implementation" that is the new usage.
Is it possible to change the graphics programatically? I want to build via gradle...
The Refresh Animation will make other widget's location changed.Now I find it will make the bitWheel shape changed when refreshing.
with viewpager
Can I customize the style of loadingview,rather than change the .png of the project
Added nested scrolling behavior to the PullToRefreshView which works on complicated layouts and copies behavior of a standard SwipeRefreshLayout (on scroll down when reaches top of the screen it starts...