Add Object & Polygon Picking
For WMOs, it'd be fabulous if Everlook permitted me to click on a face in the 3D view and pull up the following details from the underlying WMO data:
- MOPY flags for the poly
- MOMT flags for the poly
- MOCV values for the poly
- Batch index the poly falls into
- Batch cat the poly falls into (one of: trans, int, ext; defined in MOGP)
- Group index
This would be immensely useful when verifying certain behaviors during rendering while reversing the rendering code paths in the client exe.
Ideally, the picking mode would apply some kind of highlight coloring to the poly as I mouse over it (to make it easier to tell if I'm picking the face I expected). Similarly, once picked, it'd be great if the poly was highlighted as active.
This system can and will most likely be extended to support full object & poly picking for any model in the scene. It will require an additional UI component for viewing item details.