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[Bug]: creating range weapons doesn't work
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WorldBox Version
0.50.3
NeoModLoader Version
v1.1.0 BETA2
System Version
MacOS
System Architecture
ARM [64] (Alias:AArch64 / ARMv8)
How to reproduce the problem?
Try creating a new range weapon using ItemAssetCreator.CreateRangeWeapon.
What is the expected result?
A new range weapon will be created just as pre .50
What is the actual result?
error occurs.
Log Content
Other Description
This is mostly likely because 0.50 uses $range instead of _range as range weapon template, and NML still uses _range