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Add support for higher basegame SFX IDs

Open SolaceEllery opened this issue 2 years ago • 0 comments

This is another pull request that handles adding more than 91 sound IDs for sound effects. Requires a line change in main.lua (Line 284). Just delete off and soundIdx <= 91 on that line and you're good to go!

Code is based off saturnyoshi's code pertaining to higher basegame music IDs.

SolaceEllery avatar May 09 '23 21:05 SolaceEllery