LuaJIT
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Fork of LuaJIT repository which adds CMake build and a small change that forces usage of UTF8 (instead of ANSI) in file system paths on Windows
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LuaJIT issues
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Hello, I use your distribution of LuaJIT as part of the https://github.com/bjornbytes/lovr game development library, which includes your LuaJIT as a a CMake `add_subdirectory`. The CMake file in your distribution...
bug
Fix the typo of the buildvm `DEPENDS` causing it not have any dependencies at all