Highest server load
Wireless redstone is far by far the mos cpu/recourse intensive plugin of the whole server. Leaving other plugins far behind in toplite [And not much wireless redstone is used]
The database is just 260kb big.
Nothing else really runs
IF server load of wirelessredstone was low, it should have been even
That's a bit weird. I know that the plugin can be resource heavy but not that much. Do you have redstone clocks that update every tick?
Just the presence of Wireless Redstones seems to bring CPU/RAM usage way up.
Does this still happen with the latest beta's? https://github.com/WirelessRedstoneGroup/WirelessRedstone/releases