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Smarter items collector algorithm

Open Windfisch opened this issue 7 years ago • 1 comments

This boils down to the Travelling Purchaser Problem. At least a very basic heuristic for this would still be better than the current algorithm, which just enumerates all chests around (0,0) or the player's position.

Windfisch avatar Oct 07 '18 17:10 Windfisch

Opportunistic Collecting: Frequently-needed items should be collected if available, regardless whether they're needed right now or not

Windfisch avatar Nov 11 '18 17:11 Windfisch