Cataclysm2
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The sequel to the post-apocalyptic roguelike. Infinitely better.
https://github.com/Whales/Cataclysm2/blob/8635e2ec3f714a7b6549b70cfadd36e38ef8c6b1/catacurse.cpp#L680 This seems to cause memory problems in the windows build. You have 64 pairs set up in color.h but only made space for 50 here.
Tried to build HEAD with `gcc (GCC) 6.3.1 20170109`, got errors. It seems you quit in the middle of your work - which is OK, but it is dissuading for...
I've just seen your cata2 and tried it, but it is really _slow_. When I'm starting the game it takes up to 1.5-2 seconds to make _one_ turn. I'm playing...
It's confusing. Edit: Further notes. - There is no documentation on what move_cost returning 0 means. - Testing if move_cost(...) > 0 also occures.
How long until there's a stable build? Wanted to play this for a while now, but alas no Windows build either.
The switch case in Skill.cpp is gross.
Do I need to walk next to every item and examine it?
Made some minor modifications to a couple files to allow compilation on OSX.