ViveSRWorksHand
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A simple example of hand interaction and occlusion for the VIVE SRWorks SDK
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ViveSRWorksHand issues
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I have from 9 to 13 fps on this demo =( Unity 2018.2.13f1, Win 10, 32 ram, Gtx 970
Can the VIVE record screen while running the unity AR app? Can unity capture and play VIVE camera video content through webcamera? I would appreciate your reply.