ViveMediaDecoder
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A high performance video decoding Unity plugin for Windows.
Hi! I was wondering if it would be possible to decode raw h264 buffers sent over UDP?
Can you share the complete C++ project, the compilation file is currently missing。 I want to modify the c++ code, but I can’t compile it, lacking Makefile. Can you help...

Hi, We are using the this package in Unity to play some big videos for a university experiment. The issue we have is that, since the videos are really big(8k,...
I've been using a Matrox® Maevex 6150 encoder appliance and VLC to stream mp4s over RTSP. When I use the **ViveMediaDecover** in Unity as the client, the audio is fine,...
It's possible to loop videos by calling 'replay' in the 'onVideoEnd' callback, but it takes a long time for the seek to complete, and it looks pretty bad, especially for...
There seems to be a bug in the asset. Unity will freeze when I stop the app or change scene while the decoder is in INITIALIZING state. >**To reproduce it:**...
It's taken a while to deduce this but I found that when the streaming server's source was
Hi, I want to decrypta video file and use "-decryption_key" for ffplay, just like what I mention below: `ffplay 10M00S.mp4_enc.mp4 -decryption_key 76a6c65c5ea762046bd749a2e632ccbb` You can read about my idea here: https://stackoverflow.com/questions/44939166/ffmpeg-how-to-produce-mp4-cenc-common-encryption-videos/44949160#44949160
Hello. I want to add sws_scale function. So, I made DecoderFFmpeg::scaledResolution() function which is called in DecoderFFmpeg::UpdateVideoFrame. ``` AVFrame* DecoderFFmpeg::scaleResolution(AVFrame* frame, int scaledWidth, int scaledHeight) { mVideoInfo.isScaled = true; mVideoInfo.scaledWidth...