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Unity Editor Crash Exiting Playmode

Open FrayedFunction opened this issue 2 years ago • 4 comments

Unity support team asked me to create an issue here.

  • Issue: Editor crashed while exiting playmode with base stations turned off.
  • Stack trace: "at Valve.VR.CVRChaperone:GetPlayAreaSize <0x00055>"
  • Headset: HTC Vive.

FrayedFunction avatar Dec 07 '23 13:12 FrayedFunction

Hi, please reproduce the issue and then include the unity editor log (%LocalAppData%\Unity\Editor\Editor.log) as well as a SteamVR System Report (SteamVR Menu -> Create System Report -> Save to file)

keithbradner avatar Dec 07 '23 17:12 keithbradner

Hi. here are the files you requested: Editor.log SteamVR-2023-12-08-AM_10_06_46.txt

FrayedFunction avatar Dec 08 '23 10:12 FrayedFunction

Can you try reproducing with the beta and see if that helps? https://github.com/ValveSoftware/steamvr_unity_plugin/releases/tag/2.8.0b1

keithbradner avatar Dec 09 '23 01:12 keithbradner

Okay so I set up an isolated project to test with the beta and no change. Here is the editor log: Editor.log

FrayedFunction avatar Dec 13 '23 14:12 FrayedFunction