steam-audio
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IPLAudioBuffer constructor const
Is there a reason that the constructor for IPLAudioBuffer does not take a IPLfloat32* const* rather than an IPLfloat32**. Surely it does not modify the pointers directly. The specific usecase we have for this is integrating juce AudioBuffers with IPLAudioBuffers. The juce audio buffers can only produce float* const* which means that to turn them into IPLAudioBuffers a const cast is needed.
Duplicate of #13