portal2
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Fizzler ambient noise is inaudible
The sound )vfx/fizzler_lp_01.wav is not audible while trigger_portal_cleansers are enabled. The sounds for turning on and off ()vfx/fizzler_start_01.wav and )vfx/fizzler_shutdown_01.wav) play fine. snd_show 1 says the loop sound is playing with zero loudness (l(000)).
I observed that when multiple fizzlers being used game muffles audio of fizzler but when 1 fizzler being used, at least in map editor, this plays fine.