Func_vehicle floats above ground after falling off an object
Whenever a vehicle falls off a ledge, object or flies off a ramp, once landed floats (floating height is based off of fall height so small falls are not noticeable but big falls are extremely noticeable
Before falling:
After falling:
Note: the car remains fully functional when floating and when going up ramps continues to float
Falling off the same height ledge again doesn't increase the floating
happens when going up ramps too sometimes
func_vehicle has loads of bugs but that's what makes them so much fun. I think it would be a mistake to fix them
You know what's more fun? being able to have elevation in maps instead of just having a flat surface