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[TF2] Loading Mannpower maps causes a Replay-enabled server to segfault
Loading a Mannpower map on a server with -replay causes the server to segmentation fault, removing -replay from start parameters fixes the issue.
debug.log generated with -debug enabled when changing to a Mannpower map on a Replay-enabled server:
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CRASH: Thu May 29 07:05:09 PM AEST 2025
Start Line: ./srcds_linux -game tf -secure -port 27015 -maxplayers 24 +randommap +servercfgfile server.cfg +mapcyclefile mapcycle.txt +sv_setsteamaccount -steam_dir /usr/games/ -steamcmd_script /home/tf2/scripts/steamcmd-script.txt -autoupdate -replay -debug
[New LWP 282095]
[New LWP 282096]
[New LWP 282098]
[New LWP 282122]
[New LWP 282097]
[New LWP 282104]
[New LWP 282103]
[New LWP 282108]
[New LWP 282107]
[New LWP 282105]
[New LWP 282099]
[New LWP 282106]
[New LWP 282112]
[New LWP 282110]
[New LWP 282111]
[New LWP 282115]
[New LWP 282116]
[New LWP 282117]
[New LWP 282119]
[New LWP 282120]
[New LWP 282121]
[New LWP 282123]
[New LWP 282124]
Core was generated by `./srcds_linux -game tf -secure -port 27015 -maxplayers 24 +randommap +servercfg'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0xf660fb98 in ?? ()
[Current thread is 1 (LWP 282095)]
#0 0xf660fb98 in ?? ()
Backtrace stopped: Cannot access memory at address 0xffa6abfc
No symbol table info available.
eax 0x0 0
ecx 0xffa6ac28 -5854168
edx 0xffa6ac24 -5854172
ebx 0x20347710 540309264
esp 0xffa6abf8 0xffa6abf8
ebp 0xffa6abf8 0xffa6abf8
esi 0x11d0d870 298899568
edi 0x1eef0e40 518983232
eip 0xf660fb98 0xf660fb98
eflags 0x210206 [ PF IF RF ID ]
cs 0x23 35
ss 0x2b 43
ds 0x2b 43
es 0x2b 43
fs 0x0 0
gs 0x63 99
k0 <unavailable>
k1 <unavailable>
k2 <unavailable>
k3 <unavailable>
k4 <unavailable>
k5 <unavailable>
k6 <unavailable>
k7 <unavailable>
No shared libraries loaded at this time.
End of Source crash report
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