[TF2] Gibs force enabled when running using Vulkan rendering
I have gibs disabled through mastercomfig, but when running using the new -vulkan launch option, gibs are enabled despite what I have in my modules comfig file, that being disabled.
When launching using -dxlevel 100 gibs are disabled as they should be.
It is of note that this only occurs when playing on multiplayer servers, as going into a LAN map by yourself, gibs are consistent with my comfig settings.
Ragdolls are unaffected as they remain consistent with my comfig settings.
Can confirm on Linux with DXVK. This did not happen before with the 64bit test branch.
Putting the commands to disable gibs in autoexec.cfg worked for me.
Seems that gibs=off in modules.cfg wont work. Mastercomfig issue maybe.
cl_phys_props_enable 0 cl_phys_props_max 0 props_break_max_pieces 0 r_propsmaxdist 1 violence_agibs 0 violence_hgibs 0
Disabling gibs through autoexec fixed the issue! Thank you so much.