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Gamepad UI doesn't properly interface with square aspect ratios
Hi,
I was planning to play portal with my dualsense controller I borrowed from my friend, however when I launched portal in -gamepadui mode I realised that the UI doesn't properly contain itself in my 5:4 monitor's aspect ratio and clips through it.
This issue is also present in Half-Life 2 and episodes:
Confirmed same issue here in both games. This UI was designed for Steam Deck which was 16:10, and on 16:9 (common aspect ratio used by pretty much all modern monitors) it was fine aside from UI not being centered, but it's usable. Also @kisak-valve, add Half-Life 2 label.