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[TF2] Soda Popper Using Fancy Scattergun Idle Animation on Class Selection Screen
If you equip the Soda Popper for Scout, in the class selection the Scout will do the Scattergun Posing animation, instead of doing no animation like Force of Nature. This causes the Soda Popper model to appear "exploded" where the bullets are hanging out of the Soda Popper and the chamber clips into the stock. Its not an issue with the animation files itself, it just seems that whatever coding normally prevents the posing animation from playing, like in the case of the Force of Nature, is not working.
Found the issue, In the "items_game.txt" file, The Soda popper is missing the following attribute under "attributes"
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}