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A serialization format for various persistent Vulkan object types.

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The symptoms here seem to be the same as #84 but that one was fixed and closed, so I was asked to file a new issue. In the last month...

Hello, it is more a question for now (but it could become a feature request) **Does fossilize compute shaders for every graphics card detected ?** I recently plugged a 2nd...

#### Your system information * Steam client version (build number or date): latest (Jan 16 2022) * Distribution (e.g. Ubuntu): Gentoo * Opted into Steam client beta?: [Yes/No] No *...

Fossilize can take a bit of time when I want to start a game. Is there a way I can stick a call to fossilize into a cron job and...

I'm looking at adding Shader Playground support for ACO, but that website seems to only support one shader stage at a time. fossilize-synth and fossilize-disasm seem to do a lot...

While investigating ValveSoftware/steam-runtime#443, I tried running Artifact (a Vulkan game) with the [libstrangle](https://gitlab.com/torkel104/libstrangle/) frame-rate-limiter module. One of the failure modes I'm seeing for those looks like either a bug in...

Hi, I tried to package Fossilize for Debian, but currently it's not possible because submodules of spirv-* are "random" git versions newer then released versions. Would it be possible to...

I've lately seen this for the first time: ``` # dmesg [101136.441571] fossilize_repla[540674]: segfault at 10 ip 000055cfc73cdd74 sp 00007ffeb8737bb0 error 4 cpu 7 in fossilize_replay[55cfc73a1000+169000] [101136.441580] Code: 00 48...

Using fossilize master and the attached .foz, the following command causes a pipeline creation segfault in radv: `fossilize-disasm metro_part.0.foz --output frog --target isa --filter-graphics 0062066079891461` ``` Thread 1 "fossilize-disas" received...