Dota-2
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Dota does not "run" unless it receives focus
System info:
Computer Information:
Manufacturer: ASRock
Model: AB350 Gaming K4
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 5 5600 6-Core Processor
CPU Family: 0x19
CPU Model: 0x21
CPU Stepping: 0x2
CPU Type: 0x0
Speed: 5875 MHz
12 logical processors
6 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
BMI1: Supported
BMI2: Supported
F16C: Supported
FMA: Supported
Operating System:
"Arch Linux" (64 bit)
Kernel Name: Linux
Kernel Version: 6.17.2-arch1-1
X Server Vendor: The X.Org Foundation
X Server Release: 12401008
X Window Manager: wlroots wm
Steam Runtime Version: <Runtime disabled>
Client Information:
Version: 1760396898
Browser GPU Acceleration Status: Disabled
Browser Canvas: Unavailable
Browser Canvas out-of-process rasterization: Disabled
Browser Direct Rendering Display Compositor: Disabled
Browser Compositing: Disabled
Browser Multiple Raster Threads: Enabled
Browser OpenGL: Disabled
Browser Rasterization: Disabled
Browser Raw Draw: Disabled
Browser Skia Graphite: Disabled
Browser Video Decode: Disabled
Browser Video Encode: Disabled
Browser Vulkan: Disabled
Browser WebGL: Unavailable
Browser WebGL2: Unavailable
Browser WebGPU: Disabled
Browser WebNN: Disabled
Video Card:
Driver: NVIDIA Corporation NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 580.95.05
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 179 Hz
VendorID: 0x10de
DeviceID: 0x1b06
Revision Not Detected
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 2560 x 1440
Desktop Resolution: 5120 x 1440
Primary Display Size: 23.62" x 13.39" (27.13" diag), 60.0cm x 34.0cm (68.9cm diag)
Primary VRAM: 11264 MB
Sound card:
Audio device: Loopback Mixer
Memory:
RAM: 32014 Mb
VR Hardware:
VR Headset: None detected
No VR configuration with trackers detected
Most number of trackers in a session: 0
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 902518 MB
Largest Free Hard Disk Block: 278868 MB
Storage:
Number of SSDs: 0
Number of HDDs: 0
Number of removable drives: 0
Two observed behaviors that make things annoying for me:
- When starting Dota, unless the client window receives focus, the shader caching process does not begin. That means that if I start Dota in a different workspace and am working on other things, the shader caching only begins once I switch to the window.
- When accepting a match, if I change focus away from the game client, the client does not connect to match and I get dropped from the match unless I switch focus to game client.