Stuttering during gameplay (FPS drop + sound breaking)
Your system information
-
System information from steam (
Steam->Help->System Information) in a gist: https://gist.github.com/kamikazechaser/ada3c85b12718abd3bd548db1dbc2801 -
Have you checked for system updates?: [Yes/No]: Yes
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Are you using the latest stable video driver available for your system? [Yes/No]: Yes
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Have you verified the game files?: [Yes/No]: Yes
Please describe your issue in as much detail as possible:
During gameplay, the game completely stutters, moves like a slideshow. Reconnecting does not seem to fix it. THE FPS counters usually drops from like 50+ to 20 and it keeps going up and down really fast. The sound also starts breaking. When I open the debug terminal, I see lots of the following lines getting printed (100+)
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
[SoundSystemLowLevel] Audio device starved 512 samples
Destroyed
It seems like some gameplay effects trigger this. It happens every few games but not in all of them, but usually a majority of them. I tried changing audio devices in the dota in-game settings or completely turning it off, that did not help.
Other Info
- Sound Server: PulseAudio
- Output of
pactl list short links:
1 alsa_output.pci-0000_03_00.6.analog-stereo module-alsa-card.c s16le 2ch 44100Hz SUSPENDED
3 alsa_output.pci-0000_03_00.1.hdmi-stereo module-alsa-card.c s16le 2ch 44100Hz SUSPENDED
- Output of
aplay --list-devices:
**** List of PLAYBACK Hardware Devices ****
card 0: Generic [HD-Audio Generic], device 3: HDMI 0 [HDMI 0]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: Generic_1 [HD-Audio Generic], device 0: ALC236 Analog [ALC236 Analog]
Subdevices: 1/1
Subdevice #0: subdevice #0
i played with bots and got a consistent hickup every few minutes
exacly same problems, system info
FPS issues have been resolved, but sound issues still persist for over 3 weeks. All game sounds stop working randomly in main menu or during gameplay.
Same errors in Counter-Strike 2.
nnot for me. game still hangs
Same errors in Counter-Strike 2.
having the same issue
Same errors in Counter-Strike 2.
having the same issue
the issue seems to be fixed after today's update in Counter-Strike 2
Same errors in Counter-Strike 2.
having the same issue
the issue seems to be fixed after today's update in Counter-Strike 2
Not fixed for me after the update :(
Replying to https://github.com/ValveSoftware/Dota-2/issues/2425#issue-1864665090
I have this problem still
Related issues: https://github.com/ValveSoftware/Dota-2/issues/2607 https://github.com/ValveSoftware/Dota-2/issues/2618