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Savestates support in libvgm-emu

Open superctr opened this issue 4 years ago • 0 comments

It would be nice to be able to serialize/deserialize the chip emulation state, so that savestates can be made and restored.

This could be used in many ways, for example embedding libvgm into a larger emulator, or just keeping a buffer of savestates at N second intervals to speed up seeking for the Nuked cores.

superctr avatar Sep 10 '21 07:09 superctr