LWRPScriptableRenderPass_ExampleLibrary
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2019.2 branch works in 2019.3 but doesn't have scene view preview for _GrabBlurTexture
Only thing preventing me from using the BlurGrabPass example is that it does not work in scene view. Is that a Unity bug? Or a bug in this code? That alone would already help to know.
Top: SceneView. Bottom: GameView.

Please note that it's the same in your example object.