procedural-stochastic-texturing
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Can't get it to work
Install Lightweight RP via package manager (v.6.9.0) Create new project with Unity (2019.2.6f1) Create LW Asset Quit Unity Copy files from this repo to project root as per Readme Edit manifest and add line there as per Readme Launch Unity and run into 12 errors
Sample: Library\PackageCache\[email protected]\Editor\ShaderGraph\LightWeightSpriteUnlitSubShader.cs(179,97): error CS0117: 'ShaderGeneratorNames' does not contain a definition for 'TimeParameters'
How can this be fixed?
I have the same issue. Can some one show directly where to put plugin files? Root folder is Assets folder?