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[BUG]: Editor crashes when Renderdoc is loaded

Open streunerlein opened this issue 4 years ago • 3 comments

Package version

2.4.0-exp.4

Environment

* OS: windows10
* Unity version: Unity 2021.2

Steps To Reproduce

  1. Install Renderdoc
  2. Enable Renderdoc in Game Menu (https://docs.unity3d.com/Manual/RenderDocIntegration.html)
  3. Press Play

Current Behavior

Unity crashes

Expected Behavior

Unity does not crash

Anything else?

The crash log indicates that the problem exists with Unity-WebRTC:

Obtained 28 stack frames
0x00000242654254ce (Mono JIT Code) (wrapper managed-to-native) Unity.WebRTC.NativeMethods:GetHardwareEncoderSupport ()
0x000002426542520b (Mono JIT Code) [Context.cs:20] Unity.WebRTC.Context:Create (int,Unity.WebRTC.EncoderType,bool) 
0x0000024265424a8b (Mono JIT Code) [WebRTC.cs:390] Unity.WebRTC.WebRTC:Initialize (Unity.WebRTC.EncoderType,bool,bool) 
0x00000242654244eb (Mono JIT Code) [WebRTC.cs:355] Unity.WebRTC.WebRTC:Initialize (Unity.WebRTC.EncoderType,bool) 
0x0000024265423c93 (Mono JIT Code) [WebRTCConnector.cs:75] MHD.WebRTCConnector:Start () 
0x000002429072dd98 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff8c50ee034 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff8c502e724 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff8c502e8bc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff7da454474 (Unity) 
0x00007ff7da44f094 (Unity) 
0x00007ff7da423312 (Unity) 
0x00007ff7da423448 (Unity) 
0x00007ff7da41da72 (Unity) 
0x00007ff7d9f25044 (Unity) 
0x00007ff7da1324b9 (Unity) 
0x00007ff7da11a1dc (Unity) 
0x00007ff7da11a2b3 (Unity) 
0x00007ff7da11fec9 (Unity) 
0x00007ff7db04c968 (Unity) 
0x00007ff7db0387f4 (Unity) 
0x00007ff7db047aba (Unity) 
0x00007ff7db04addd (Unity) 
0x00007ff7db4862ba (Unity) 
0x00007ff7db48aadb (Unity) 
0x00007ff7dc79aaa2 (Unity) 
0x00007ff995cb7034 (KERNEL32) BaseThreadInitThunk
0x00007ff997462651 (ntdll) RtlUserThreadStart

streunerlein avatar Dec 28 '21 10:12 streunerlein

I will try to reproduce that. Thanks.

karasusan avatar Jan 05 '22 02:01 karasusan

memo: WRS-194

karasusan avatar Jan 05 '22 02:01 karasusan

Hi!

Wanted to report that this issue still exists in 2.4.0-exp.9 which I just now tested. It has a slightly different stack trace though:

Obtained 31 stack frames
0x00007ffe20671065 (webrtc) GetUpdateTextureFunc
0x00007ffe20660fe0 (webrtc) GetUpdateTextureFunc
0x00007ffe2065fafa (webrtc) GetUpdateTextureFunc
0x00007ffe20653496 (webrtc) ContextCreate
0x000002472e7bac94 (Mono JIT Code) (wrapper managed-to-native) Unity.WebRTC.NativeMethods:ContextCreate (int)
0x000002472e7baab3 (Mono JIT Code) [Context.cs:18] Unity.WebRTC.Context:Create (int) 
0x000002472e7ba2bb (Mono JIT Code) [WebRTC.cs:367] Unity.WebRTC.WebRTC:Initialize (bool,bool,Unity.WebRTC.NativeLoggingSeverity) 
0x000002472e7b95d3 (Mono JIT Code) [WebRTCConnector.cs:68] MHD.WebRTCConnector:Start () 
0x00000248b2757468 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffe1deafe24 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffe1ddee764 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffe1ddee8fc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff647c07614 (Unity) 
0x00007ff647be6eb4 (Unity) 
0x00007ff647bd695e (Unity) 
0x00007ff647bd6a66 (Unity) 
0x00007ff647bd1162 (Unity) 
0x00007ff6476c9134 (Unity) 
0x00007ff6478da1f9 (Unity) 
0x00007ff6478c182a (Unity) 
0x00007ff6478c19b6 (Unity) 
0x00007ff6478c77a9 (Unity) 
0x00007ff648812e69 (Unity) 
0x00007ff6487fe230 (Unity) 
0x00007ff64880df67 (Unity) 
0x00007ff6488112fd (Unity) 
0x00007ff648c5ff5a (Unity) 
0x00007ff648c6480b (Unity) 
0x00007ff649ff20ce (Unity) 
0x00007ffedaa27034 (KERNEL32) BaseThreadInitThunk
0x00007ffedc2c2651 (ntdll) RtlUserThreadStart

Crashes Unity on Play.

streunerlein avatar Nov 21 '22 14:11 streunerlein