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[BUG]: Audio track does not work properly,when the video track is turned off。

Open tisaud opened this issue 1 year ago • 0 comments

Package version

3.0.0-pre.7

Environment

* OS:Windows10
* Unity version: Unity 2021.3

Steps To Reproduce

  1. open audioTrack
  2. close videoTrack

Current Behavior

Audio track does not work properly,when the video track is turned off,but when I turn on the video track ,audio track works properly,show my code: var configuration = GetSelectedSdpSemantics(); localPeerConnection = new RTCPeerConnection(ref configuration);
pcOnIceConnectionChange = state => { OnIceConnectionChange(localPeerConnection, state); }; pcOnIceCandidate = candidate => { OnIceCandidate(localPeerConnection, candidate); }; pcOnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(localPeerConnection)); }; AudioStreamTrack audiotrack = new AudioStreamTrack(audioTrack); VideoStreamTrack track = Capture_Camera.CaptureStreamTrack(146, 146); var sendStream = new MediaStream(); localPeerConnection.AddTrack(audiotrack, sendStream); localPeerConnection.AddTrack(track, sendStream);

Expected Behavior

I want to use Audio track only because of the limited hardware environment。

Anything else?

No response

tisaud avatar Aug 05 '24 04:08 tisaud