[BUG]: Audio track does not work properly,when the video track is turned off。
Package version
3.0.0-pre.7
Environment
* OS:Windows10
* Unity version: Unity 2021.3
Steps To Reproduce
- open audioTrack
- close videoTrack
Current Behavior
Audio track does not work properly,when the video track is turned off,but when I turn on the video track ,audio track works properly,show my code:
var configuration = GetSelectedSdpSemantics();
localPeerConnection = new RTCPeerConnection(ref configuration);
pcOnIceConnectionChange = state => { OnIceConnectionChange(localPeerConnection, state); };
pcOnIceCandidate = candidate => { OnIceCandidate(localPeerConnection, candidate); };
pcOnNegotiationNeeded = () => { StartCoroutine(PeerNegotiationNeeded(localPeerConnection)); };
AudioStreamTrack audiotrack = new AudioStreamTrack(audioTrack);
VideoStreamTrack track = Capture_Camera.CaptureStreamTrack(146, 146);
var sendStream = new MediaStream();
localPeerConnection.AddTrack(audiotrack, sendStream);
localPeerConnection.AddTrack(track, sendStream);
Expected Behavior
I want to use Audio track only because of the limited hardware environment。
Anything else?
No response