com.unity.netcode.gameobjects
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fix: host not generating its own local client disconnect notification
This fix assures a host will invoke OnClientDisconnectCallback for its local client when it is internally shutting down.
fix: #2789
Changelog
- Fixed: Issue where the host was not invoking
OnClientDisconnectCallbackfor its own local client when internally shutting down.
Testing and Documentation
- Includes integration test update.
- No documentation changes or additions were necessary.