Find shortest rotation direction for free revolute joint on an Articulation body
When I set the X Drive target of the free revolute joint on an Articulation body to 1 and the to a 360 it will move the whole way around. How do I set my robot up so that it always takes the shortest roation direction. Do I have to fix this issue in Unity or on the ROS/MoveIt Side? Because when I get my trajectory from Moveit I think i have the same problem like the 1 to 360 rotation. This causes my Robot to do some uncontrolled movements.
Hi sorry for the delayed response. We are having an internal discussion about this issue. We will get back to you as soon as possible. [AIRO-1697]
Is there an update on this? I am having the same issue. Or does anyone have a workaround?