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jobified merge mesh doesn't work at runtime if the source meshes are generated on the fly

Open laurentopia opened this issue 3 years ago • 0 comments

repro: let a voxel engine make the meshes call the jobified merger = errors in the console System.InvalidOperationException: Mesh data does not have {0} vertex component

laurentopia avatar Aug 17 '22 20:08 laurentopia