Multiple errors on step 4.7 of `EntitiesSamples/EntitiesTutorial`
Unity: 2022.2.1f1
Entities: 1.0.0-pre.15

CS0246
The type or namespace name 'LocalToWorldTransform' could not be found (are you missing a using directive or an assembly reference?)
D:\EntitiesTutorial\Assets\Scripts\Systems\TurretShootingSystem.cs
49
CS0103
The name 'm_LocalToWorldTransformFromEntity' does not exist in the current context
D:\EntitiesTutorial\Assets\Scripts\Systems\TurretShootingSystem.cs
17
CS0029
Cannot implicitly convert type 'Unity.Entities.ComponentLookup<Unity.Transforms.WorldTransform>' to 'Unity.Entities.ComponentLookup<LocalToWorldTransform>'
D:\EntitiesTutorial\Assets\Scripts\Systems\TurretShootingSystem.cs
38
I have the same errors. Unity: 2022.2.0f1 Entities: 1.0.0-pre.15
This is error in Readme. Checked script from tutorial, it is working well. Need to change LocalToWorldTransform to WorldTransform and m_LocalToWorldTransformFromEntity to m_WorldTransformLookup in code snippet in Readme
By the way on step 8.3 similar problem - need m_ShootingLookup.Update(ref state); instead of m_TurretActiveFromEntity.Update(ref state);
I also had this issue. Someone should update the code displayed in the readme's step 4's TurretShootingSystem.cs to match the code from the tutorial step sample projects: https://github.com/Unity-Technologies/EntityComponentSystemSamples/blob/master/EntitiesSamples/EntitiesTutorial/TutorialContent/Step_4/Scripts/Systems/TurretShootingSystem.cs
Annnnd step 9.3 has an error as well: var tankTransform = GetComponent<LocalToWorld>(Target); should be var tankTransform = SystemAPI.GetComponent<LocalToWorld>(Target);