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Generic interface for asset-creating tools to register/unregister creation events

Open AndrewTHEManeri opened this issue 8 years ago • 0 comments

This PR https://github.com/Unity-Technologies/EditorVR/pull/362 exposes methods in the annotation tool to get updates when a mesh is created. We should extend this to a FI interface so that any tools that dynamically create assets can be supported as automatically as possible.

AndrewTHEManeri avatar Nov 14 '17 01:11 AndrewTHEManeri