2d-spriteshape-samples
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Tilemap Integration
Hey! Loving spriteshape so far. Works really well, other than a few small bugs (like the renderer randomly not displaying in the editor).
Would it be possible to have built in tilemap integration? I know you can technically create a brush to somehow manipulate the object, but it'd be really nice if we could just "paint" on a grid/layer and have the shape update.