ORB_SLAM3
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Stereo_Inertial mode initalize failed
When I use ORB_SLAM3 Stereo_Inertial mode to localize my UAV in UE4, I found that at the Visual-Inertial initializing stage, the Twc of mCurrentFrame is jumping, how can I fix that? Thanks for any suggestions!

@WeilongXia are you solve?