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[Bug]: Game doesn't close correctly after factory reset

Open piotrsiupa opened this issue 1 year ago • 0 comments

Discord Thread

https://discord.com/channels/828292123936948244/1264167649685016598

What happened?

When you go to the options and reset your save, the game closes but the program in terminal window is still running. (On Linux) (Normally, when the game closes, the terminal program exists and a prompt is shown.) This probably means that the game isn't closing all the way through.

The complete terminal output:

ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
PORT 5002
REQUEST: 1 sim_do
command: mode_reset -1
RESPONDING sim_do 1
REQUEST: 3 compile_and_run
RESPONDING compile_and_run 3
REQUEST: 4 sim_do
command: refresh -1
RESPONDING sim_do 4

Version

0.1066 Beta

What OSes are you seeing the problem on?

Linux

Relevant debug.log output, search next to the exectuable

No response

piotrsiupa avatar Jul 20 '24 12:07 piotrsiupa