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[Bug]: Game doesn't close correctly after factory reset
Discord Thread
https://discord.com/channels/828292123936948244/1264167649685016598
What happened?
When you go to the options and reset your save, the game closes but the program in terminal window is still running. (On Linux) (Normally, when the game closes, the terminal program exists and a prompt is shown.) This probably means that the game isn't closing all the way through.
The complete terminal output:
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
PORT 5002
REQUEST: 1 sim_do
command: mode_reset -1
RESPONDING sim_do 1
REQUEST: 3 compile_and_run
RESPONDING compile_and_run 3
REQUEST: 4 sim_do
command: refresh -1
RESPONDING sim_do 4
Version
0.1066 Beta
What OSes are you seeing the problem on?
Linux
Relevant debug.log output, search next to the exectuable
No response