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Feature Suggestion: Set window size to be different from stage size on launch

Open gomigg07 opened this issue 1 year ago • 2 comments

The stage size feature in the packager only sets the size of the stage, but not the size of the packaged window. Let's say I have a 640x360 (widescreen) project that I want packaged. The stage size is too small to also functionally serve as the window size, so I type 1280x720 (twice as large). However, this only sets the stage size to be 1280x720 and the window still stays at the small default size.

I'm thinking a workaround with Window Controls is possible, but will only resize the window AFTER loading and launching the project. Could this be solved using Custom CSS?

image

gomigg07 avatar Aug 28 '24 03:08 gomigg07

this can be done with this extension https://extensions.turbowarp.org/CubesterYT/WindowControls.js

TheShovel avatar Aug 28 '24 10:08 TheShovel

this can be done with this extension

https://extensions.turbowarp.org/CubesterYT/WindowControls.js

Yes, but as stated in my Issue the Window Controls extension can only be run once the project starts. I might be nitpicking, but it would look weird if the window was in one resolution when loading and then popped to another once loaded. I want the window to be set to a resolution once created (before the loading screen)

gomigg07 avatar Aug 28 '24 15:08 gomigg07