Patric Stout
Patric Stout
> > > Issue is solved (differently) in JGR by providing river building tool usable in game, not just scenario editor. We once had a patch for that, but in...
Another thought came to mind: Rivers currently appear not to be linked to town rating. What if we make destruction and construction of rivers based on town rating of the...
> > > > ``` > > 1. rivers are (one of the) only things that once destroyed, cannot be replaced. Which makes it annoying as ... when you do...
Just to check, the different currencies in your last reply are intentional? Dollar vs pound?
Hmm. I am a bit torn. On one hand, I fully understand why you did the "has to end with" part. On the other hand, for `%d` that feels really...
Without a good way to reproduce this, this will be a very difficult bug to fix. So if you have a savegame at some point, that would be very welcome.
Although we all agree this needs a solution, it is not happening for 1.9. Another attempt in 1.10? Sorry, I hope this is not too much of an issue :(
https://github.com/OpenTTD/OpenTTD/blob/f4dd2d88c721c085376f59908097500bc5f0c143/src/genworld.cpp#L96 That line is a bit weird .. we shouldn't be changing `_settings_newgame`, as .. that value should be "read"-only outside of human interaction. I guess that is what causes...
Cross-post from #9435 for visibility: The more I think about this, the more I think generation_seed shouldn't be stored in openttd.cfg. It makes very little sense to store it there...
> > > As it is, -G apparently doesn't work either. `-G` only works and is only useful in combination with `-g` :)