Trickiy
Trickiy
how do I do that? Edit never mind I figured out that I needed to press the b button and start at the same time
This is similar to my idea to have info be displayed when the mouse/stylus hovers over a item, block, npc, settings, or anything else while in the editor.
I would reasonably think of doing what is too vague or hard to understand for beginners like myself. having the mini info box simply say whether a block is solid...
I can't trigger this bug on build f7060c0 so I can say this is fix on 3ds at least.
Could the hex editing functionality be added to the hex viewer as well?
>Additionally, you shouldn't phrase issues like this in the future, it's better for you to write a concise explanation about said issue rather than writing in a vague and somewhat...
> Do you mean especially if people with vision problems or small screens and it's hard to read the text? Yes, sorry for the weird wording.
I tried to test the level you let me check out and some how broke things even more. Heres the world. [Trickii_world.zip](https://github.com/user-attachments/files/16716443/Trickii_world.zip)  [TheXTech_log_2024_08_22_14_53_20.txt](https://github.com/user-attachments/files/16716548/TheXTech_log_2024_08_22_14_53_20.txt)
Initially looks fine,  but after entering the level and going back into the editor on repeat a few times or more. Everything straight up disapeared for me within...
After placing 4 more enemies with pink blocks on there heads. I am starting to think that the mushrooms are cliping into the enemies and killing them for some reason....