Improvement to how imposters are handled
So I've been taking a nosey at the Forge Mod that @marcocorriero made, and I think it solves a fairly valid problem. Its not always practical to try and dig out information on a player when they join as an imposter, having some information like any other IP's / Usernames have been joined with the same details can be exceptionally helpful.
I also think re-formatting how messages are handled and more importantly making it clearer when an imposter joins that they are an imposter (as its not always that obvious) would be excellent. I think everything @marcocorriero's Mod is doing is excellent, but I feel it would make more sense to be handled within TFM on server side, instead of the clients side.
A system like this would solve the impostor issue by not letting them log in to begin with.
@Wild1145 I don't have enough context to judge what is going on in his mod exactly. Could you provide a set of concrete additions/changes that would benefit TFM?
@JeromSar Providing @StevenLawson's changes are not implemented for whatever reason, this simply spits out what other players have joined on the same IP and what IP's have joined on that player recently. It also does some re-formatting to how the messages are handled to make it more obvious an imposter has joined. @marcocorriero would be the best person to give a run down on what has been added however.
To be honest, I'd prefer what @StevenLawson suggested.