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Optimize for CPU usage

Open ChargedCreeper opened this issue 8 years ago • 2 comments

CPU usage is currently a bigger issue than memory or storage usage. That said, any optimizations to decrease CPU usage even at the cost of memory usage would help reduce lag.

ChargedCreeper avatar Jun 27 '17 13:06 ChargedCreeper

This is probably more of a Core Protect / WorldEdit issue more than TFM. We found running CJFreedom that its not the memory thats an issue, its the CPU, especially with a lot of players. MC isnt multi-threaded and doesnt cope well.

Wild1145 avatar Jun 27 '17 16:06 Wild1145

I don't know how much effects total tick/CPU utilization. I think we must first investigate this through some form of a profiling system.

JeromSar avatar Jun 27 '17 17:06 JeromSar