Network
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C# Network Library
  So i have this architecture of different types of actions that can be sent - however on the reciving end all of them are parsed as the abstract...
Hi. The server randomly throws this exception anytime. The last time I found it was when no client was connected. What should be done? 
Has anyone got a project that uses Network to work under mono? as soon as I add the Network Nuget packages to a project that has previously run under mono,...
I noticed that when ever i connect to the server the process memory used increases from 18 to 21 and when i disconnect it increases to 26 and remains 26...
Affecting mainly Connection.cs and UdpConnection.cs (that ive seen so far). In internal methods there are remenants of a write lock (in parameters and unused fields or properties). Im assuming this...
The title is pretty self-explanatory. I set **connection.TIMEOUT** to 2500 when a new connection is received. The timeout works, however, the ** ServerConnectionContainer.ConnectionLost** event is not raised and the **connection.ConnectionClosed**...
There's an infinite loop at SerialiseObjectToWriter when using a struct in a class.