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Player can do some * in console

Open murqe opened this issue 1 year ago • 0 comments

The idea was that I wanted to kick a player when the "onPongReceiveInvalid" event triggered, however this has caused some problems

Pledge listener code: image

So I have this peace of code in a hacked client which I'm using: image When I'm connecting to the server with it: image however, if I was already connected to the server and "playing" for at least one second (or maybe less), it would be fine

murqe avatar Aug 01 '24 16:08 murqe