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Quake map renderer in Rust

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I checked out the repo and ran `cargo build`. I am getting an error. ``` error: failed to run custom build command for `shaderc-sys v0.5.1` ```

``` [2019-04-29T14:27:43Z ERROR gfx_backend_vulkan] VALIDATION [VUID-vkCmdPushConstants-offset-01796 (0)] : vkCmdPushConstants(): stageFlags (0x10, offset (64), and size (4), must contain all stages in overlapping VkPushConstantRange stageFlags (0x1), offset (0), and size (256)...

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